Project

Beat Saber - Britney Spears

Company

Meta

Category

Interactive

Year

2024

The Britney Spears Music Pack was a project where I was able to operate across the full creative and technical spectrum of environment development.

I was responsible for shaping the visual direction, building the initial VR prototype, and leading the full production of the environment — including asset creation, material development, lighting balance, and overall visual cohesion.

In parallel, I worked in close collaboration with level designers to ensure they had full control over the environment’s lighting and visual systems, continuously adapting and expanding available options to support their creative needs and enable expressive, dynamic light shows.

The process was highly collaborative and creatively driven, resulting in a final experience that satisfied both internal stakeholders and external partners.

I was also featured in the official Beat Saber developer vlog, presenting the environment and discussing its development process.


Watch the dev vlog