
Project
Beat Saber - Coldplay
Company
Meta
Category
Interactive
Year
2025
For the Coldplay Music Pack, I was responsible for developing the environment from early prototype — based on prior creative brainstorming — through full production and final release on Meta Quest and Steam/PC.
This project required a strong focus on atmosphere and emotional tone. I collaborated closely with internal stakeholders, including marketing, to ensure the environment aligned with the band’s identity and faithfully captured the energy of a Coldplay live performance.
From concept translation to final implementation, my focus was on delivering a cohesive, immersive visual experience while maintaining performance stability within real-time VR constraints.
I was also featured in the official Beat Saber developer vlog, presenting the environment and discussing its development process.




